This is a showcase of my most recent project, which I have been slowly working on for the past year. This project is a 3D modelled scene of the 12th Doctor's TARDIS control room from the TV show Doctor Who. All of the modelling and materials have been made in Maya and Substance Painter, and put together in Unreal Engine. The idea of this project is to see if I can model both the exterior and interior of the TARDIS, and create some kind of system that allows you to walk in and out, giving the illusion that it is bigger on the inside as seen in the show.