TARDIS (Current Work in Progress)

Screenshot of how the scene is currently looking so far inside Unreal Engine.

Screenshot of how the scene is currently looking so far inside Unreal Engine.

One example to show the level of detail I have put into the control console.

One example to show the level of detail I have put into the control console.

A second example of the level of detail i have put into the control console.

A second example of the level of detail i have put into the control console.

Here is an example of the scene in Maya with a wireframe overlay. I've gone for a more high poly scene as this is intended to be used for an animation rather than a game.

Here is an example of the scene in Maya with a wireframe overlay. I've gone for a more high poly scene as this is intended to be used for an animation rather than a game.

Here is a close up of one of the consoles in Maya.

Here is a close up of one of the consoles in Maya.

Here is an example of the UVs of the console selected in the image previous. For this project I decided to try using virtual textures in Unreal Engine hence why I have spread the UVs across multiple spaces. Each UV space contains separate parts/groups.

Here is an example of the UVs of the console selected in the image previous. For this project I decided to try using virtual textures in Unreal Engine hence why I have spread the UVs across multiple spaces. Each UV space contains separate parts/groups.

TARDIS (Current Work in Progress)

This is a showcase of my most recent project, which I have been slowly working on for the past year. This project is a 3D modelled scene of the 12th Doctor's TARDIS control room from the TV show Doctor Who. All of the modelling and materials have been made in Maya and Substance Painter, and put together in Unreal Engine. The idea of this project is to see if I can model both the exterior and interior of the TARDIS, and create some kind of system that allows you to walk in and out, giving the illusion that it is bigger on the inside as seen in the show.